01 / Connect
Pair your headset over Bluetooth in one click, or use recorded EEG playback if you don’t own hardware yet.
Turn live EEG into blinks and closed-eye events your app can act on as signals arrive. We’re building a shared event interface across neurotech devices, starting with Muse 2.
Real recorded EEG. Signal peaks make the newt jump—no headset needed.
Start with a headset or recorded EEG playback. Bring your idea; we’ll handle the signals.
Pair your headset over Bluetooth in one click, or use recorded EEG playback if you don’t own hardware yet.
Choose high-level events your app cares about: Focus, Calm, Blinks, or Closed Eyes. Zero signal processing required.
Feed the event into your game, web app, or vibe-coding prompt (Cursor / Replit) with just a couple of lines.
Blinks and Closed Eyes are available when connected to Muse 2. Focus, Calm, and app integrations are the direction we’re building toward.
Ideas to build toward. Watch recorded signal peaks trigger jumps above.
Our starting point is live signal-to-event translation: device samples become actions while your app is running. Hardware adapters share one event contract; each new device still needs its own decoding, calibration, and validation.
API concept · SDK in developmentalpha_powerblinkstream.on("alpha_power", ({ power }) => updateFocusUI(power));
stream.on("blink", () => triggerAction());The expansion path moves from consumer EEG into gesture control for XR and smart glasses, then continuous autonomic telemetry from everyday wearables.
Muse 2 signals → browser interactions. A concrete starting point for the event interface.
Muscle activity → gesture events for XR, smart glasses, and hands-free interaction.
Cardiac and optical signals → heart and recovery signals for apps that respond to you.
EMG and ECG/PPG integrations are in the roadmap; device coverage and release dates are not yet committed.
You can try the browser demo today, with recorded EEG playback or a Muse 2. The broader platform is in development. Request early access if you'd like to build with us.
No. NerveNewt is a software layer, not hardware. The goal is to work with biosensing devices that already exist, not to build another one.
We're actively prototyping with the Muse 2 and expanding toward OpenBCI, with EMG and ECG on our roadmap. Request early access above if you're building for a specific device.
No. NerveNewt standardizes measurable signals like alpha band power or a detected blink into events. It doesn't infer thoughts, moods, or mental states.
Developers building applications on top of biosignal hardware, not consumers looking for an end user app.
Tell us what you’re building and which hardware you use. Help shape the next integration.